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Displaying: 1 - 4 of 4 results
Adolescents+3 more topics

UNICEF publishes recommendations for the online gaming industry on assessing …

These recommendations were finalized during the initial phases of the COVID-19 pandemic and the implementation of physical distancing measures around the world GENEVA, 16 June 2020 – UNICEF has published a set of recommendations for the online gaming industry, designed to guide and support online...
Contributor:
ErynWang
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COVID-19+1 more topic

Responsible Innovation in Technology for Children …

Executive Summary Children are spending more time in digital spaces than ever before, using a range of mobile apps, social media platforms, connected devices and online games from ever earlier ages. The recent COVID-19 pandemic has intensified this shift, rapidly moving additional aspects of...
Contributor:
ErynWang
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Adolescents+2 more topics

Responsible Innovation in Technology for Children …

NEW RESEARCH Responsible Innovation in Technology for Children Digital technology, play and child well-being New research from UNICEF Innocenti and Western Sydney University explores the question: what does well-being mean to children in a digital age? This first-phase report prioritises the voices...
Contributor:
clebowitz
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Adolescents+4 more topics

UNICEF Report Says Pornography Not Always Harmful to Children…

Washington, D.C., May 14 (C-Fam) A UN agency is again immersed in controversy for a recent report suggesting there is no conclusive evidence that children exposed to pornography are harmed. The report published by the UN Children’s Fund (UNICEF) addresses how government policy can be used to protect...
Contributor:
clebowitz
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